Showing posts with label platform. Show all posts
Showing posts with label platform. Show all posts

Wednesday, October 19, 2016

Google’s ‘DeepMind’ AI platform can now learn without human input


DeepMind is now capable of teaching itself based on information it already possesses.
In a significant step forward for artificial intelligence, Alphabet’s hybrid system — called a Differential Neural Computer (DNC) — uses the existing data storage capacity of conventional computers while pairing it with smart AI and a neural net capable of quickly parsing it.
“These models can learn from examples like neural networks, but they can also store complex data like computers,” wrote DeepMind researchers Alexander Graves and Greg Wayne.
Much like the brain, the neural network uses an interconnected series of nodes to stimulate specific centers needed to complete a task. In this case, the AI is optimizing the nodes to find the quickest solution to deliver the desired outcome. Over time, it’ll use the acquired data to get more efficient at finding the correct answer.
The two examples given by the DeepMind team further clear up the process:
  1. After being told about relationships in a family tree, the DNC was able to figure out additional connections on its own all while optimizing its memory to find the information more quickly in future searches.
  2. The system was given the basics of the London Underground public transportation system and immediately went to work finding additional routes and the complicated relationship between routes on its own.
Instead of having to learn every possible outcome to find a solution, DeepMind can derive an answer from prior experience, unearthing the answer from its internal memory rather than from outside conditioning and programming. This process is exactly how DeepMind was able to beat a human champion at ‘Go’ — a game with millions of potential moves and an infinite number of combinations.
Depending on the point of view, this could be a serious turn of events for ever-smarter AI that might one day be capable of thinking and learning as humans do.
Or, it might be time to start making plans for survival post-Skynet.

Monday, July 11, 2016

Facebook Launches OpenCellular - An open source Wireless Access Platform




Big technology companies are in the race of bringing Internet connectivity to unconnected parts of the world through flying drones, high-altitude balloons, and laser beams, but Facebook has announced a far less expensive method to provide connectivity to rural areas.


Facebook CEO Mark Zuckerberg announced Wednesday the creation of a new open-source wireless communication platform called OpenCellular that can be easily deployed in remote locations by anyone.


OpenCellular is a doorbell-sized hardware device that could be attached to a pole or tree at a range of heights from where it can deliver a wireless network, from 2G cell-phone networks to higher speed LTE, and Wi-Fi networks like those inside your home, or local coffee shop.


The device is designed to work in rural locations in conditions, including high winds, extreme temperatures, and harsh climates.


But, wait! This doesn't mean that Facebook is rolling out its own broadband services.



Facebook to Open-Source the Designs and Software of OpenCellular


The social networking plans to open source the designs for this device so that service providers, researchers, and others can use its designs and control software for free to build their own boxes that are cheap to purchase and maintain.

"We designed OpenCellular as an open system so anyone—from telecom operators to researchers to entrepreneurs—can build and operate wireless networks in remote places," Zuck said. "It's about the size of a shoe box and can support up to 1,500 people from as far as 10 kilometers away."

Facebook has tested the new system at its headquarters in Menlo Park, California and, so far, it has been able to successfully use the device to send and receive text messages, make voice calls and access relatively slow 2G data connections.


OpenCellular is Zuckerberg's latest attempt to push its goal of worldwide Internet access, aiming to connect the next 4 Billion people across the world without Internet access and nearly 700 million people without cellular service.


Facebook's Free Basics -- an initiative to provide free access to certain Internet websites, including Facebook -- was banned in India from earlier this year due to the violation of Net Neutrality principles, while Egypt followed suit in April.


Besides OpenCellular, Facebook's other global connectivity initiatives include its high-bandwidth Internet laser beams, solar-powered aircraft Aquila and unmanned solar-powered Internet-distributing plane.


The initial version of OpenCellular's platform will be available this summer, but meanwhile, Facebook is testing out the devices at its headquarters and planning outdoor tests with its initial OEMs and Telecom Infra Project (TIP) partners.

Monday, April 18, 2016

GoPro launching new virtual reality camera, online platform

Gopro1

The race to create both the hardware and the software that will drive the emerging virtual reality market is heating up, and now GoPro has unveiled its latest plans to support VR filmmakers and fans.
At this week's NAB (National Association of Broadcasters) event in Las Vegas, the company will unveil a new VR camera and launch a new VR platform for sharing immersive videos.
First, GoPro will show off its new Omni VR camera, which features six synchronized cameras in what the company calls a spherical array, but the housing itself looks more like a rounded square.
The six Hero4 cameras, plus the aluminum rig, which is lightweight and made for action shots, will be offered for $4,999 and will allow users to capture 8K video.


The GoPro Omni
IMAGE: GOPRO

The company is also introducing GoPro VR, a combination website and free app platform for iOS and Android designed to showcase VR content from around the world as well as facilitate the sharing of that content.
In the run-up to the launch of the VR platform, GoPro released a stunning sample of some of the footage that will be available. The preview footage is fully interactive on YouTube, allowing you to pan around in all directions.

But despite the increasing amount of rich VR content out there, similar VR platforms like Samsung's Milk VR have so far failed to generate much interest beyond the VR enthusiast niche.
However, GoPro's mainstream footprint, and focus on capturing outdoor activities from skateboarding to surfing, could be just the thing to jumpstart a truly robust VR content sharing platform. 


IMAGE: GOPRO

Late last year, GoPro took the wraps off its highest end VR device called the GoPro Odyssey, a 16-camera circular array that sells for $15,000.
The Omni will be available for pre-order beginning Monday via the GoPro website.
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